Godot 4.4 Upgrade
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@@ -16,7 +16,7 @@ colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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gradient = SubResource("Gradient_yha4d")
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[sub_resource type="Curve" id="Curve_0y7gl"]
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min_value = -1.0
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_limits = [-1.0, 1.0, 0.0, 1.0]
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_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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