Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=10 format=3 uid="uid://lq83kek13sfy"]
[ext_resource type="Script" path="res://scripts/tracker_marker.gd" id="1_pi8qa"]
[ext_resource type="Script" uid="uid://7be7yg3rcluj" path="res://scripts/tracker_marker.gd" id="1_pi8qa"]
[sub_resource type="SphereMesh" id="SphereMesh_ejmtl"]
radius = 0.1
@@ -169,10 +169,10 @@ tracks/3/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_776o6"]
_data = {
"RESET": SubResource("Animation_u52hi"),
"check": SubResource("Animation_cu36u"),
"mark": SubResource("Animation_rkem3"),
"remove": SubResource("Animation_ylwlm")
&"RESET": SubResource("Animation_u52hi"),
&"check": SubResource("Animation_cu36u"),
&"mark": SubResource("Animation_rkem3"),
&"remove": SubResource("Animation_ylwlm")
}
[node name="ShootMarker" type="Node3D"]