Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=26 format=4 uid="uid://dlhjacsike5a4"]
[ext_resource type="Script" path="res://scripts/oildrum.gd" id="1_yvhou"]
[ext_resource type="Script" uid="uid://xh2w8slo0x1a" path="res://scripts/oildrum.gd" id="1_yvhou"]
[ext_resource type="PackedScene" uid="uid://b2e6q2gs3alc3" path="res://assets/oil_drum_explosion.tscn" id="2_ww2l7"]
[ext_resource type="Texture2D" uid="uid://6glohsbxydyi" path="res://assets/Models/SubstancePainterTest/oilDrum_oildrum1_BaseColor.png" id="3_lavai"]
[ext_resource type="Texture2D" uid="uid://1tulbtshfdu6" path="res://assets/Models/SubstancePainterTest/oilDrum_oildrum1_Metallic.png" id="4_a0jbj"]
@@ -88,7 +88,7 @@ colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
gradient = SubResource("Gradient_2etkt")
[sub_resource type="Curve" id="Curve_4gp8s"]
min_value = -1.0
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2