Godot 4.4 Upgrade
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=7 format=3 uid="uid://by7qyyhyurlw"]
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[ext_resource type="Script" path="res://scripts/dead_cam.gd" id="1_qxtd8"]
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[ext_resource type="Script" uid="uid://uocspgd6nkex" path="res://scripts/dead_cam.gd" id="1_qxtd8"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_qnbpl"]
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radius = 1.0
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@@ -47,7 +47,7 @@ tracks/1/keys = {
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_jsgjq"]
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_data = {
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"whiteout": SubResource("Animation_4scpm")
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&"whiteout": SubResource("Animation_4scpm")
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}
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[node name="DeadCam" type="Node3D" groups=["spawned"]]
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