Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,12 +1,18 @@
[gd_scene load_steps=11 format=3 uid="uid://dws2vwfxubqvb"]
[ext_resource type="PackedScene" uid="uid://b1dsepbsi6d2" path="res://assets/Models/cannon.blend" id="1_ngt3n"]
[ext_resource type="Script" path="res://scripts/cannon.gd" id="2_1ki5g"]
[ext_resource type="Script" uid="uid://dnjmkec58q6rl" path="res://scripts/cannon.gd" id="2_1ki5g"]
[ext_resource type="AudioStream" uid="uid://8w6qt2pytru4" path="res://assets/Audio/t-shirt-cannon-SBA-300286998.wav" id="3_06wla"]
[ext_resource type="PackedScene" uid="uid://bbxibqxuiyqic" path="res://assets/stamina_pickup.tscn" id="3_8o2eg"]
[ext_resource type="PackedScene" uid="uid://bmbv6ujc00jhk" path="res://assets/ammo_pickup.tscn" id="4_7i46x"]
[ext_resource type="PackedScene" uid="uid://ckidx5ph8ei2g" path="res://assets/jump_pickup.tscn" id="5_jalm7"]
[ext_resource type="PackedScene" uid="uid://c1sypdvjjuww" path="res://assets/money_pickup.tscn" id="6_to4y1"]
[sub_resource type="Resource" id="Resource_jvx2p"]
metadata/__load_path__ = "res://assets/stamina_pickup.tscn"
[sub_resource type="Resource" id="Resource_mfe6q"]
metadata/__load_path__ = "res://assets/ammo_pickup.tscn"
[sub_resource type="Resource" id="Resource_53g1s"]
metadata/__load_path__ = "res://assets/money_pickup.tscn"
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k7ssd"]
albedo_color = Color(0.776359, 0.768936, 0.671071, 1)
@@ -26,10 +32,10 @@ size = Vector3(0.1, 0.1, 0.1)
[node name="cannon" instance=ExtResource("1_ngt3n")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
script = ExtResource("2_1ki5g")
stamina = ExtResource("3_8o2eg")
ammo = ExtResource("4_7i46x")
stamina = SubResource("Resource_jvx2p")
ammo = SubResource("Resource_mfe6q")
jump = ExtResource("5_jalm7")
money = ExtResource("6_to4y1")
money = SubResource("Resource_53g1s")
[node name="RayCast3D" type="RayCast3D" parent="." index="2"]
target_position = Vector3(0, 1, 0)