fixed weapon spawning in and added per-weapon crosshair size

This commit is contained in:
derek
2025-03-18 16:14:20 -05:00
parent ba18dd30f5
commit 9802c0927e
10 changed files with 38 additions and 64 deletions

View File

@@ -16,6 +16,7 @@ reload_type = 0
bullet = ExtResource("1_y4ehq")
fire_mode = 0
fov_zoom_amt = 0.98
crosshair_radius = 50
ads = false
recoil_amount = Vector3(0.05, 0.05, 0.05)
kick_amount = 0.1

View File

@@ -12,6 +12,7 @@ weapon_type = 1
reload_type = 0
fire_mode = 1
fov_zoom_amt = 0.98
crosshair_radius = 100
ads = false
recoil_amount = Vector3(0, 0.05, 0.05)
kick_amount = 0.1

View File

@@ -15,6 +15,7 @@ reload_type = 1
bullet = ExtResource("1_gphlx")
fire_mode = 1
fov_zoom_amt = 0.98
crosshair_radius = 25
ads = false
recoil_amount = Vector3(0.2, 0.05, 0.05)
kick_amount = 0.1