ammo rework seems to mostly be in order

This commit is contained in:
derek
2025-01-15 15:33:57 -06:00
parent 0a4e4eefb3
commit 93366827fc
22 changed files with 1740 additions and 320 deletions

View File

@@ -618,8 +618,9 @@ _data = {
[node name="Blunderbus" type="Node3D" node_paths=PackedStringArray("anim_player", "barrel_raycast", "audio_fire", "audio_empty", "audio_reload")]
script = ExtResource("1_w46uw")
gun_name = "Blunderbuss"
gun_name = "Blunderbus"
gun_icon = ExtResource("2_ejm2n")
ammo_type = 3
fire_mode = 1
fov_zoom_amt = 0.998
recoil_amount = Vector3(0.5, 0.2, 0.2)