ammo rework seems to mostly be in order

This commit is contained in:
derek
2025-01-15 15:33:57 -06:00
parent 0a4e4eefb3
commit 93366827fc
22 changed files with 1740 additions and 320 deletions

View File

@@ -0,0 +1,23 @@
[gd_resource type="Resource" script_class="gun_stats" load_steps=3 format=3 uid="uid://i3y4quaxs5mb"]
[ext_resource type="Texture2D" uid="uid://gx3iw54iemho" path="res://assets/Textures/ObjectTextures/mac10.png" id="1_a3w77"]
[ext_resource type="Script" path="res://scripts/gun_stats_resource.gd" id="2_tl7g6"]
[resource]
script = ExtResource("2_tl7g6")
gun_name = "Mac 10"
gun_icon = ExtResource("1_a3w77")
ammo_type = 0
fov_zoom_amt = 0.98
use_ads = false
recoil_amount = Vector3(0.2, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 15
start_mags = 3
bullet_damage = 1
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 150
bullet_drop = 0.3
random_spread_amt = 1.0
fire_pitch_scale_amt = 0.2