more tweaks to leaderboard, also changed how gun points during sway
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@@ -222,6 +222,9 @@ target_position = Vector3(0, 0, -200)
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collision_mask = 105
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collide_with_areas = true
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[node name="GunLookTarget" type="Marker3D" parent="Head/Recoil/Camera3D/BulletRay"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.265447, 0, -4.48192)
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[node name="InteractRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00322104, -0.0232438)
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target_position = Vector3(0, 0, -2.5)
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