initial commit

This commit is contained in:
Derek
2024-07-14 13:13:05 -05:00
commit 9241836cf4
309 changed files with 15043 additions and 0 deletions

17
scripts/mag1.gd Normal file
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extends RigidBody3D
@onready var collision_shape = $CollisionShape3D
# Called when the node enters the scene tree for the first time.
func _ready():
linear_velocity += transform.basis * Vector3(0, -20, 0)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_timer_timeout():
collision_shape.disabled = true
await get_tree().create_timer(1).timeout
queue_free()