initial commit
This commit is contained in:
16
scripts/bullet_hole.gd
Normal file
16
scripts/bullet_hole.gd
Normal file
@@ -0,0 +1,16 @@
|
||||
extends Node3D
|
||||
@onready var timer = $Timer
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
timer.start()
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
|
||||
func _on_timer_timeout():
|
||||
queue_free()
|
||||
Reference in New Issue
Block a user