removed jolt physics addon as it is now default, started playing with seed generation of playlists

This commit is contained in:
derek
2025-03-27 15:57:30 -05:00
parent 5cd0793efb
commit 91f58c4dfc
55 changed files with 122 additions and 668 deletions

View File

@@ -1,16 +1,21 @@
[gd_scene load_steps=18 format=3 uid="uid://sa1d1rftyn87"]
[gd_scene load_steps=19 format=3 uid="uid://sa1d1rftyn87"]
[ext_resource type="Script" uid="uid://civx1w876wd7n" path="res://scripts/main_menu.gd" id="1_haaol"]
[ext_resource type="PackedScene" uid="uid://dpootbr7qgac1" path="res://Tools/playlist_generator.tscn" id="2_2rg1o"]
[ext_resource type="Theme" uid="uid://clek42ofxr45f" path="res://DefaultTheme.tres" id="2_3fflq"]
[ext_resource type="FontFile" uid="uid://d2h2tjhxiv5wo" path="res://assets/fonts/White On Black.ttf" id="2_ac165"]
[ext_resource type="Shader" uid="uid://skuny045t8dn" path="res://assets/crtTest.gdshader" id="2_hyw7c"]
[ext_resource type="Resource" uid="uid://bw7nxeyt2xiyd" path="res://LevelResources/hub1.tres" id="4_3fnrj"]
[ext_resource type="Script" uid="uid://dy403w4kypo1r" path="res://gamemode.gd" id="4_p0ng4"]
[ext_resource type="Script" uid="uid://cd1g0y1aav5a3" path="res://level_resource.gd" id="4_p7b2e"]
[ext_resource type="Theme" uid="uid://buma708jpxqrn" path="res://Clean_theme.tres" id="4_ydrbj"]
[ext_resource type="Resource" uid="uid://dn3t7wcoumlm3" path="res://GameModes/standard.tres" id="5_lv7ko"]
[ext_resource type="Resource" uid="uid://u0uyxevxesew" path="res://LevelResources/blockout2.tres" id="5_rnncn"]
[ext_resource type="Resource" uid="uid://dvlbrq3a44byt" path="res://LevelResources/TestLevel2v2.tres" id="6_3fnrj"]
[ext_resource type="Shader" uid="uid://cerm6i7o65okt" path="res://assets/Shaders/blur.gdshader" id="6_x75tm"]
[ext_resource type="Texture2D" uid="uid://bt6utik8unkxa" path="res://assets/Textures/ObjectTextures/money.png" id="7_ia0hc"]
[ext_resource type="Resource" uid="uid://cl5m2v6fntob7" path="res://LevelResources/EnemyWorkingScene.tres" id="7_m04lp"]
[ext_resource type="Resource" uid="uid://c0116tnaxhe2r" path="res://LevelResources/Highwire.tres" id="8_1thib"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_a5tps"]
shader = ExtResource("2_hyw7c")
@@ -36,26 +41,6 @@ shader_parameter/clip_warp = true
shader_parameter/vignette_intensity = 0.4
shader_parameter/vignette_opacity = 0.235
[sub_resource type="Resource" id="Resource_3w5k4"]
script = ExtResource("4_p7b2e")
level_name = "Blockout 2"
level_path = "res://assets/blockout_2.tscn"
[sub_resource type="Resource" id="Resource_t5q6w"]
script = ExtResource("4_p7b2e")
level_name = "Test Level 2v2"
level_path = "res://scenes/test_level_2v2.tscn"
[sub_resource type="Resource" id="Resource_2pkld"]
script = ExtResource("4_p7b2e")
level_name = "Enemy Working Scene"
level_path = "res://scenes/enemy_working_scene.tscn"
[sub_resource type="Resource" id="Resource_hgnbd"]
script = ExtResource("4_p7b2e")
level_name = "Highwire"
level_path = "res://scenes/highwire.tscn"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_htvli"]
shader = ExtResource("6_x75tm")
shader_parameter/strength = 1.0
@@ -78,7 +63,8 @@ offset_bottom = 2160.0
[node name="PlaylistGenerator" parent="." instance=ExtResource("2_2rg1o")]
visible = false
layout_mode = 1
maps_in_rotation = Array[ExtResource("4_p7b2e")]([SubResource("Resource_3w5k4"), SubResource("Resource_t5q6w"), SubResource("Resource_2pkld"), SubResource("Resource_hgnbd")])
hub_world = ExtResource("4_3fnrj")
maps_in_rotation = Array[ExtResource("4_p7b2e")]([ExtResource("5_rnncn"), ExtResource("6_3fnrj"), ExtResource("7_m04lp"), ExtResource("8_1thib")])
gamemodes_in_rotation = Array[ExtResource("4_p0ng4")]([ExtResource("5_lv7ko")])
levels_per_round = 4