diff --git a/project.godot b/project.godot index 2fc0099..3563ed3 100644 --- a/project.godot +++ b/project.godot @@ -187,6 +187,11 @@ numb_0={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":48,"key_label":0,"unicode":48,"location":0,"echo":false,"script":null) ] } +crouch={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} [layer_names] diff --git a/scripts/key_door.gd b/scripts/key_door.gd index 9cd5908..3019dfa 100644 --- a/scripts/key_door.gd +++ b/scripts/key_door.gd @@ -29,7 +29,6 @@ func close(): func interact(): if !door_open: - print("checking keys..." + str(level_control.keys)) var exit = false diff --git a/scripts/ladder.gd b/scripts/ladder.gd index f7c18a8..14d37d9 100644 --- a/scripts/ladder.gd +++ b/scripts/ladder.gd @@ -1,11 +1,8 @@ extends Area3D -var is_climbing = false -var ladder_center - # Called when the node enters the scene tree for the first time. func _ready(): - ladder_center = self.global_position + pass # Called every frame. 'delta' is the elapsed time since the previous frame. @@ -15,7 +12,6 @@ func _process(delta): func _on_body_entered(body): if body.is_in_group("player"): body.is_climbing = true - body.ladder_center = ladder_center func _on_body_exited(body):