got the script closer but also broke it harder

This commit is contained in:
Derek
2025-03-03 20:14:52 -06:00
parent 6283c6f22f
commit 8fbd79eac3
8 changed files with 41 additions and 23 deletions

View File

@@ -41,7 +41,8 @@ bullet_damage = 1
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 600
shotgun_spread = Vector3(0.1, 0.1, 0.1)
shotgun_spread = Vector3(10, 10, 10)
pellets_per_shot = 20
[sub_resource type="ShaderMaterial" id="ShaderMaterial_11x5l"]
resource_name = "blunderbus.stock"
@@ -637,7 +638,7 @@ tracks/4/keys = {
"transitions": PackedFloat32Array(1, 1),
"values": [{
"args": [],
"method": &"fire"
"method": &"shotgun_pellet_spawn"
}, {
"args": [true],
"method": &"barrel_smoke"