minor tweaks
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@@ -397,7 +397,7 @@ gun_name = "Mac 10"
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recoil_amount = 0.7
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max_ammo = 30
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bullet_damage = 2
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bullet_drop = 0.07
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bullet_drop = 0.01
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random_spread_amt = 0.5
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fire_pitch_scale_amt = 0.1
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flare_light = NodePath("mac10/SpotLight3D")
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