refactored bullet script, broke shotgun pellets which will need to be fixed
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=22 format=3 uid="uid://jdwpc622vmok"]
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[gd_scene load_steps=24 format=3 uid="uid://jdwpc622vmok"]
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[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_1bnbi"]
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[ext_resource type="Resource" uid="uid://bxcxqt7rmfvdw" path="res://GameModes/hubworld.tres" id="2_62iy8"]
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@@ -20,9 +20,11 @@
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[ext_resource type="PackedScene" uid="uid://dyu46bns8mesv" path="res://assets/mac10_pickup.tscn" id="17_u30rd"]
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[ext_resource type="PackedScene" uid="uid://c1xw80jkg3reb" path="res://assets/target_1.tscn" id="19_sx5wx"]
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[ext_resource type="Script" uid="uid://bdxonkxnmxe6n" path="res://scripts/level_bounds.gd" id="20_vf4a6"]
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[ext_resource type="PackedScene" uid="uid://clu76sc4uoswn" path="res://assets/rocketlauncher_pickup.tscn" id="21_141ag"]
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[ext_resource type="PackedScene" uid="uid://cucqbjb8bcha5" path="res://assets/blunderbuss_pickup.tscn" id="22_2yaaf"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_141ag"]
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size = Vector3(80, 80, 80)
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size = Vector3(483.481, 625.469, 570.092)
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[node name="HUB_1" type="Node3D" groups=["hub_level"]]
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script = ExtResource("1_1bnbi")
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@@ -263,6 +265,13 @@ collision_mask = 4
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script = ExtResource("20_vf4a6")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="LEVEL BOUNDS"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -272.734, 0)
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shape = SubResource("BoxShape3D_141ag")
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[node name="rocketlauncher1_pickup" parent="." instance=ExtResource("21_141ag")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.78741, 1.53856, 9.41904)
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[node name="blunderbuss_pickup" parent="." instance=ExtResource("22_2yaaf")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.76056, 2.37684, 5.52356)
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[connection signal="body_exited" from="LEVEL BOUNDS" to="LEVEL BOUNDS" method="_on_body_exited"]
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