refactored bullet script, broke shotgun pellets which will need to be fixed

This commit is contained in:
derek
2025-03-25 16:55:22 -05:00
parent 3e3a0d2192
commit 8d0f925be6
24 changed files with 1283 additions and 122 deletions

View File

@@ -28,9 +28,8 @@ _data = {
}
[node name="ShotgunPellet" type="RigidBody3D" groups=["pellet", "spawned"]]
visible = false
collision_layer = 160
collision_mask = 237
collision_mask = 233
mass = 0.01
physics_material_override = SubResource("PhysicsMaterial_0ewk3")
continuous_cd = true