clamber still a bit weird but getting better

This commit is contained in:
derek
2025-06-17 11:09:20 -05:00
parent daf0cf9c80
commit 8af4bdd6f6
6 changed files with 22 additions and 15 deletions

View File

@@ -13,14 +13,13 @@ func Physics_Update(delta):
standard_movement(delta)
apply_gravity(delta)
standard_jump()
if character.is_on_floor():
Transitioned.emit(self,"on foot")
enable_wall_rays()
if Input.is_action_just_pressed("jump") and (character.jumps_remaining > 0 or character.can_clamber()):
character.jumps_remaining -= 1
standard_jump()
if Input.is_action_just_pressed("sprint") and air_dash_left > 0:
air_dash_left -= 1