added sound pack and played with rocket launcher animations

This commit is contained in:
Derek
2024-08-01 23:18:56 -05:00
parent 2a8cc6112e
commit 8a4018051b
463 changed files with 5498 additions and 42 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=44 format=3 uid="uid://djr7vnr1hcx82"]
[gd_scene load_steps=48 format=3 uid="uid://djr7vnr1hcx82"]
[ext_resource type="Script" path="res://scripts/spider.gd" id="1_7e7fe"]
[ext_resource type="Texture2D" uid="uid://dmyn4eq2r12ue" path="res://assets/Models/spider1.albedoRAW.png" id="1_di6b8"]
@@ -7,8 +7,12 @@
[ext_resource type="PackedScene" uid="uid://5jhwtkdggfle" path="res://assets/Enemy_casing.tscn" id="3_e5ft5"]
[ext_resource type="Texture2D" uid="uid://c54kwbix1mo58" path="res://assets/Models/spider1.turret.png" id="3_npupg"]
[ext_resource type="Texture2D" uid="uid://cvi0upsh0e1mu" path="res://assets/Models/spider1.turret.roughness1.png" id="4_hb265"]
[ext_resource type="PackedScene" uid="uid://bbxibqxuiyqic" path="res://assets/stamina_pickup.tscn" id="4_p0ci7"]
[ext_resource type="Texture2D" uid="uid://r7awur11yerj" path="res://assets/Models/spider1.gunbarrel.albedo.png" id="5_dtcjr"]
[ext_resource type="PackedScene" uid="uid://bmbv6ujc00jhk" path="res://assets/ammo_pickup.tscn" id="5_k1lw4"]
[ext_resource type="PackedScene" uid="uid://c1sypdvjjuww" path="res://assets/money_pickup.tscn" id="6_ihv2y"]
[ext_resource type="Script" path="res://scripts/EnemyTarget.gd" id="7_8vkma"]
[ext_resource type="PackedScene" uid="uid://b0rkkp07y3fnu" path="res://assets/die_particles.tscn" id="7_w22oa"]
[ext_resource type="AudioStream" uid="uid://0n251thxlnnp" path="res://assets/Audio/cannon-fire-single-shot-blast-explosion-SBA-300098885.wav" id="10_2qmhc"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rgii8"]
@@ -591,6 +595,10 @@ bullet = ExtResource("2_aew5r")
casing = ExtResource("3_e5ft5")
bullet_speed = 75
bullet_drop = 0.01
stamina = ExtResource("4_p0ci7")
ammo = ExtResource("5_k1lw4")
money = ExtResource("6_ihv2y")
die_particles = ExtResource("7_w22oa")
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)