fixed hud, moved weapon and ammo penalties to gamemode
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22
hud.tscn
22
hud.tscn
@@ -89,17 +89,16 @@ texture_progress = ExtResource("4_ooaul")
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[node name="WobbleItems" type="Control" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_right = -1152.0
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offset_bottom = -648.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Money" type="Label" parent="WobbleItems"]
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layout_mode = 1
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anchors_preset = 2
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layout_mode = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 44.975
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@@ -114,8 +113,7 @@ text = "$"
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[node name="HealthBar" type="ProgressBar" parent="WobbleItems"]
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custom_minimum_size = Vector2(300, 50)
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layout_mode = 1
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anchors_preset = 2
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layout_mode = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 50.38
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@@ -130,8 +128,7 @@ value = 30.45
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show_percentage = false
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[node name="LeftMargin" type="MarginContainer" parent="WobbleItems"]
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layout_mode = 1
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anchors_preset = 2
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layout_mode = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_top = 483.0
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@@ -148,8 +145,7 @@ layout_mode = 2
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theme_override_constants/separation = 10
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[node name="GunInfo" type="MarginContainer" parent="WobbleItems"]
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layout_mode = 1
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anchors_preset = 3
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layout_mode = 2
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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