fixed hud, moved weapon and ammo penalties to gamemode

This commit is contained in:
derek
2025-03-18 10:16:09 -05:00
parent d17bc56ca2
commit 891ae8a7f2
10 changed files with 79 additions and 42 deletions

View File

@@ -89,17 +89,16 @@ texture_progress = ExtResource("4_ooaul")
[node name="WobbleItems" type="Control" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = -1152.0
offset_bottom = -648.0
grow_horizontal = 2
grow_vertical = 2
[node name="Money" type="Label" parent="WobbleItems"]
layout_mode = 1
anchors_preset = 2
layout_mode = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 44.975
@@ -114,8 +113,7 @@ text = "$"
[node name="HealthBar" type="ProgressBar" parent="WobbleItems"]
custom_minimum_size = Vector2(300, 50)
layout_mode = 1
anchors_preset = 2
layout_mode = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 50.38
@@ -130,8 +128,7 @@ value = 30.45
show_percentage = false
[node name="LeftMargin" type="MarginContainer" parent="WobbleItems"]
layout_mode = 1
anchors_preset = 2
layout_mode = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = 483.0
@@ -148,8 +145,7 @@ layout_mode = 2
theme_override_constants/separation = 10
[node name="GunInfo" type="MarginContainer" parent="WobbleItems"]
layout_mode = 1
anchors_preset = 3
layout_mode = 2
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0