fixed revolver with new weapon script
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@@ -4,7 +4,8 @@ class_name weapon_resource
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@export var gun_name : String
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@export var gun_icon : Texture2D
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@export var path : String
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@export_enum("Gun","Melee") var weapon_type = 0
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@export_enum("Projectile","Melee","Tracker") var weapon_type = 0
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@export_enum("Mag","Revolver","Bolt Action") var reload_type = 0
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@export var bullet : bullet_resource
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@export_enum("Auto", "Single", "Burst") var fire_mode: int
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@export var fov_zoom_amt = .98
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@@ -25,3 +26,5 @@ class_name weapon_resource
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@export var pellets_per_shot : int = 20
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@export_group("Rocket Settings")
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@export var blast_power : float = 50.0
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@export_group("Tracker Settings")
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@export var tracker_asset : Resource
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