fixed revolver with new weapon script
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@@ -28,3 +28,4 @@ casing = ExtResource("2_7wxcs")
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mag = ExtResource("4_fiujt")
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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blast_power = 50.0
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@@ -11,6 +11,7 @@ gun_name = "revolver"
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gun_icon = ExtResource("2_n6mhi")
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path = "res://assets/revolver_1.tscn"
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weapon_type = 0
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reload_type = 1
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bullet = ExtResource("1_53e42")
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fire_mode = 1
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fov_zoom_amt = 0.98
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@@ -18,7 +19,7 @@ ads = false
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recoil_amount = Vector3(0.05, 0.05, 0.05)
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kick_amount = 0.1
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max_ammo = 6
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start_mags = 3
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start_mags = 30
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bullet_damage = 1
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smoke_enabled = false
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bullet_force_mod = 5.0
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@@ -26,3 +27,4 @@ bullet_speed = 1200
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casing = ExtResource("2_ylruw")
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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blast_power = 50.0
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