From 884f0c578886d284fcd8bb393daf26662f9c9f31 Mon Sep 17 00:00:00 2001 From: Derek Date: Sat, 28 Sep 2024 00:31:00 -0500 Subject: [PATCH] more collision layer tweaks --- assets/die_particles.tscn | 12 ++++++------ assets/player.tscn | 2 +- assets/rocket.tscn | 2 +- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/assets/die_particles.tscn b/assets/die_particles.tscn index 1092305..29453eb 100644 --- a/assets/die_particles.tscn +++ b/assets/die_particles.tscn @@ -259,9 +259,9 @@ audio_explode = NodePath("Audio/Die") [node name="RigidBody3D" type="RigidBody3D" parent="." groups=["scene_rigidbody"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00161432, 1.77527, -0.0469466) -collision_layer = 2 -collision_mask = 7 -mass = 5.0 +collision_layer = 32 +collision_mask = 5 +mass = 30.0 [node name="Turret" type="MeshInstance3D" parent="RigidBody3D"] mesh = SubResource("ArrayMesh_v7rwr") @@ -289,9 +289,9 @@ stream = ExtResource("2_ddmln") volume_db = 10.0 [node name="body" type="RigidBody3D" parent="." groups=["scene_rigidbody"]] -collision_layer = 2 -collision_mask = 7 -mass = 10.0 +collision_layer = 32 +collision_mask = 5 +mass = 30.0 [node name="body" type="MeshInstance3D" parent="body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.03709, 0) diff --git a/assets/player.tscn b/assets/player.tscn index e78c87a..2295bdb 100644 --- a/assets/player.tscn +++ b/assets/player.tscn @@ -32,7 +32,7 @@ shadow_color = Color(0, 0, 0, 1) size = Vector3(3, 3.58057, 3) [sub_resource type="SphereShape3D" id="SphereShape3D_xfie3"] -radius = 8.0 +radius = 7.0 [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("weapon_holder") groups=["player"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11359, 0) diff --git a/assets/rocket.tscn b/assets/rocket.tscn index 1485fe0..a5d6cf0 100644 --- a/assets/rocket.tscn +++ b/assets/rocket.tscn @@ -89,7 +89,7 @@ shape = SubResource("CapsuleShape3D_8v4gm") [node name="BlastRadius" type="Area3D" parent="."] collision_layer = 0 -collision_mask = 7 +collision_mask = 13 [node name="radiusShape" type="CollisionShape3D" parent="BlastRadius"] shape = SubResource("SphereShape3D_vdo7n")