made bullet with a camera on the end. other tweaks
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=27 format=3 uid="uid://drwae3loscbw7"]
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[gd_scene load_steps=28 format=3 uid="uid://drwae3loscbw7"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_x7wms"]
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[ext_resource type="Script" path="res://scripts/recoil.gd" id="3_405jc"]
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@@ -19,6 +19,7 @@
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[ext_resource type="Shader" path="res://assets/crtTest.gdshader" id="14_v5svg"]
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[ext_resource type="AudioStream" uid="uid://c1e6vr2hndho7" path="res://assets/Audio/Weapons/Misc (Ammo Boxes, Holsters, Etc)/Kydex Unholster 002.wav" id="17_1fyjm"]
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[ext_resource type="AudioStream" uid="uid://dqj4cx05f25jj" path="res://assets/Audio/punch-body-hard-SBA-300156881.wav" id="19_6jglu"]
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[ext_resource type="AudioStream" uid="uid://c3cnnyotrri2b" path="res://assets/Audio/Foley Inventory and Interactions/Foley Inventory and Interactions/Drop Item/Drop Jewelery A.wav" id="20_t7lfm"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_l5ga0"]
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blend_mode = 1
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@@ -241,6 +242,9 @@ stream = ExtResource("17_1fyjm")
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[node name="HitIndicator" type="AudioStreamPlayer" parent="Audio"]
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stream = ExtResource("19_6jglu")
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[node name="EnemyKilled" type="AudioStreamPlayer" parent="Audio"]
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stream = ExtResource("20_t7lfm")
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[connection signal="tree_entered" from="." to="." method="_on_tree_entered"]
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[connection signal="body_entered" from="pick_up_detection" to="." method="_on_pick_up_detection_body_entered"]
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[connection signal="body_entered" from="pick_up_magnet" to="." method="_on_pick_up_magnet_body_entered"]
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