made bullet with a camera on the end. other tweaks

This commit is contained in:
derek
2024-11-26 17:07:36 -06:00
parent 86a05335e7
commit 86b084f694
17 changed files with 484 additions and 158 deletions

View File

@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://c33b6ldlxxfro" path="res://assets/Models/mac10.blend" id="1_nb4p5"]
[ext_resource type="Script" path="res://scripts/gun.gd" id="2_tskiy"]
[ext_resource type="PackedScene" uid="uid://nq5nq2hjc4ec" path="res://assets/bullet_fake.tscn" id="3_heo3y"]
[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="3_xr8co"]
[ext_resource type="PackedScene" uid="uid://dqhltdnqyg8ni" path="res://assets/bullet.tscn" id="3_w1kko"]
[ext_resource type="PackedScene" uid="uid://crvohhc6kgshn" path="res://assets/bullet_hole.tscn" id="4_eleuq"]
[ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="4_ji2hu"]
[ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing_2.tscn" id="4_kpr3h"]
@@ -489,11 +489,11 @@ fov_zoom_amt = 0.995
recoil_amount = Vector3(0.02, 0.05, 0.05)
max_ammo = 20
bullet_damage = 2
bullet_speed = 1500
bullet_speed = 1200
r_hand_location = NodePath("mac10/RHandLocation")
l_hand_location = NodePath("mac10/mag/LHandLocation")
flare_light = NodePath("mac10/flare")
bullet = ExtResource("3_xr8co")
bullet = ExtResource("3_w1kko")
bullet_fake = ExtResource("3_heo3y")
bullethole = ExtResource("4_eleuq")
casing = ExtResource("4_kpr3h")