now saving persistent data
includes number of enemies killed, number of times died, last killed
This commit is contained in:
34
assets/Textures/bullethole.normal.png.import
Normal file
34
assets/Textures/bullethole.normal.png.import
Normal file
@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c03mwq2gxs7u0"
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path="res://.godot/imported/bullethole.normal.png-b0b59a93054836eabe377ffaaa71e3f9.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Textures/bullethole.normal.png"
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dest_files=["res://.godot/imported/bullethole.normal.png-b0b59a93054836eabe377ffaaa71e3f9.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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File diff suppressed because one or more lines are too long
@@ -145,6 +145,9 @@ subsurf_scatter_strength = 1.0
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material = SubResource("StandardMaterial3D_ks515")
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size = Vector3(0.1, 0.1, 1)
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[sub_resource type="Animation" id="Animation_bdeey"]
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length = 0.001
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[sub_resource type="Animation" id="Animation_u008m"]
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resource_name = "empty"
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length = 0.25
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@@ -471,9 +474,6 @@ tracks/2/keys = {
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}]
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}
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[sub_resource type="Animation" id="Animation_bdeey"]
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length = 0.001
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_vkrtt"]
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_data = {
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"RESET": SubResource("Animation_bdeey"),
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