bullet feels better, added spike traps
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=3 uid="uid://drwae3loscbw7"]
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[gd_scene load_steps=26 format=3 uid="uid://drwae3loscbw7"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_x7wms"]
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[ext_resource type="Script" path="res://scripts/recoil.gd" id="3_405jc"]
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@@ -9,6 +9,7 @@
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[ext_resource type="Script" path="res://scripts/StaminaCounter.gd" id="6_bgi8o"]
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[ext_resource type="Script" path="res://scripts/UIScreenAdjust.gd" id="7_pnp4a"]
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[ext_resource type="AudioStream" uid="uid://bki17g7j4kqn4" path="res://assets/Audio/PickupSound Mixdown 3.wav" id="8_dwqsx"]
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[ext_resource type="Script" path="res://scripts/bullet_ray.gd" id="10_ektr6"]
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[ext_resource type="AudioStream" uid="uid://dyd272r7n2ecd" path="res://assets/Audio/footsteps-shoes-jump-land-beach-sand-SBA-300118001.wav" id="10_tn0pn"]
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[ext_resource type="AudioStream" uid="uid://bl8yg1d3bsxs3" path="res://assets/Audio/constant-natural-strong-wind-looping-SBA-300062687.wav" id="11_he7p5"]
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[ext_resource type="AudioStream" uid="uid://cy150nsjqp7lt" path="res://assets/Audio/grunt-male-SBA-300282985.wav" id="12_f51u4"]
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@@ -110,6 +111,8 @@ light_color = Color(1, 1, 0.898039, 1)
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light_energy = 0.0
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light_projector = ExtResource("4_x670l")
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shadow_enabled = true
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distance_fade_enabled = true
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distance_fade_begin = 5.0
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spot_range = 30.0
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[node name="FlashlightButton" type="AudioStreamPlayer3D" parent="Head/Recoil/Camera3D/WeaponHolder"]
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@@ -166,8 +169,9 @@ script = ExtResource("7_pnp4a")
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[node name="BulletRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.487738)
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target_position = Vector3(0, 0, -200)
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collision_mask = 5
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collision_mask = 105
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collide_with_areas = true
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script = ExtResource("10_ektr6")
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[node name="InteractRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00322104, -0.0232438)
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