more tweaks to ledge grab, still too hard to start the ledge grab

This commit is contained in:
derek
2025-06-17 11:59:09 -05:00
parent b13a67fa31
commit 8220db9a57
5 changed files with 38 additions and 6 deletions

View File

@@ -4,7 +4,7 @@ class_name PlayerGroundPound
@export var ground_pound_velocity = -35
func Enter():
character.velocity += Vector3(0,ground_pound_velocity,0)
character.velocity = Vector3(0,ground_pound_velocity,0)
func Physics_Update(delta):
if character.is_on_floor():