set up controller look

This commit is contained in:
Derek
2024-12-08 22:14:22 -06:00
parent bfce40cdc1
commit 81f86396e0
6 changed files with 45 additions and 7 deletions

View File

@@ -38,7 +38,13 @@ func _ready() -> void:
func _process(delta: float) -> void:
player = level_control.player
if player != null:
#HEALTH
health_bar.value = level_control.health
if level_control.health <= 2:
change_color(health_bar,RED_COLOR,10,delta)
else:
change_color(health_bar,FULL_WHITE,10,delta)
#MONEY
money.text = "$" + str(level_control.money)
if player.remaining_stamina/player.MAX_STAMINA >= .99:
stam_bar_visible = false
@@ -61,10 +67,11 @@ func _process(delta: float) -> void:
change_color(crosshair,FULL_WHITE,10,delta)
if player.interact_ray.is_colliding():
if player.interact_ray.get_collider().is_in_group("interact"):
interact_visible = true
else:
interact_visible = false
if player.interact_ray.get_collider() != null:
if player.interact_ray.get_collider().is_in_group("interact"):
interact_visible = true
else:
interact_visible = false
else:
interact_visible = false