improvements to ai but still needs a lot of work
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@@ -218,6 +218,7 @@ transform = Transform3D(1, 0, 0, 0, 0.992332, 0.123601, 0, -0.123601, 0.992332,
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[node name="BulletRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.487738)
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visible = false
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target_position = Vector3(0, 0, -200)
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collision_mask = 105
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collide_with_areas = true
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@@ -227,6 +228,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.482)
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[node name="InteractRay" type="RayCast3D" parent="Head/Recoil/Camera3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00322104, -0.0232438)
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visible = false
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target_position = Vector3(0, 0, -2.5)
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collision_mask = 162
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hit_back_faces = false
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