added oil drum

This commit is contained in:
derek
2024-12-09 16:57:35 -06:00
parent fee4abaa9d
commit 7ed9d2a774
19 changed files with 311 additions and 10 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=51 format=4 uid="uid://f7e0v1r6ra6c"]
[gd_scene load_steps=52 format=4 uid="uid://f7e0v1r6ra6c"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_saj4q"]
[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="2_ntm2q"]
@@ -30,6 +30,7 @@
[ext_resource type="PackedScene" uid="uid://dyu46bns8mesv" path="res://assets/mac10_pickup.tscn" id="28_x7033"]
[ext_resource type="PackedScene" uid="uid://cucqbjb8bcha5" path="res://assets/blunderbuss_pickup.tscn" id="29_kr1fy"]
[ext_resource type="PackedScene" uid="uid://clu76sc4uoswn" path="res://assets/rocketlauncher_pickup.tscn" id="30_msqcq"]
[ext_resource type="PackedScene" uid="uid://dlhjacsike5a4" path="res://assets/oildrum1.tscn" id="31_jbe2q"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_py8au"]
@@ -308,8 +309,8 @@ shadow_mesh = SubResource("ArrayMesh_7g1e1")
[node name="AssetChecker" type="Node3D" node_paths=PackedStringArray("player")]
script = ExtResource("1_saj4q")
load_save = false
player = NodePath("Player")
gun_1 = ExtResource("2_ntm2q")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_tngkl")
@@ -534,3 +535,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.0626, 0.909491, 22.5097)
[node name="rocketlauncher1_pickup" parent="." instance=ExtResource("30_msqcq")]
transform = Transform3D(-0.136113, 0, 0.990693, 0, 1, 0, -0.990693, 0, -0.136113, 35.3662, 0.662383, 22.6891)
[node name="RigidBody3D" parent="." instance=ExtResource("31_jbe2q")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.3714, 1.04444, -2.16718)