added night sky and moon
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@@ -124,6 +124,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.789394)
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.35947)
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top_level = true
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attributes = SubResource("CameraAttributesPractical_w2xv5")
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fov = 150.0
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BIN
assets/dikhololo_night_4k.exr
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BIN
assets/dikhololo_night_4k.exr
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Binary file not shown.
35
assets/dikhololo_night_4k.exr.import
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35
assets/dikhololo_night_4k.exr.import
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://do0nm3sn75gc3"
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path.bptc="res://.godot/imported/dikhololo_night_4k.exr-bbe0ff05d471a8fec432c8d7b0c3b28e.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/dikhololo_night_4k.exr"
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dest_files=["res://.godot/imported/dikhololo_night_4k.exr-bbe0ff05d471a8fec432c8d7b0c3b28e.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://cwy8iv8nlwqrc"]
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[gd_scene load_steps=9 format=3 uid="uid://cwy8iv8nlwqrc"]
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[ext_resource type="Script" uid="uid://dl780dimuvcms" path="res://scripts/realtime_day_night_cycle.gd" id="1_idjmm"]
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[ext_resource type="Texture2D" uid="uid://do0nm3sn75gc3" path="res://assets/dikhololo_night_4k.exr" id="2_xp6wm"]
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[sub_resource type="Gradient" id="Gradient_idjmm"]
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offsets = PackedFloat32Array(0.00636943, 0.159236, 0.828025, 1)
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@@ -16,7 +17,10 @@ _data = [Vector2(5, 0), 0.0, 0.66, 0, 0, Vector2(12, 2), 0.0, 0.0, 0, 0, Vector2
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point_count = 3
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_xp6wm"]
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rayleigh_coefficient = 17.2
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rayleigh_color = Color(0.705144, 0.689027, 0.62083, 1)
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energy_multiplier = 5.0
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night_sky = ExtResource("2_xp6wm")
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[sub_resource type="Sky" id="Sky_6g0ku"]
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sky_material = SubResource("PhysicalSkyMaterial_xp6wm")
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@@ -42,6 +46,10 @@ sun_energy_over_time = SubResource("Curve_idjmm")
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environment = SubResource("Environment_ml2st")
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[node name="Sun" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.997171, 0.0751772, 0, 0.0642699, -0.852493, 0.518773, 0.0389999, -0.517306, -0.854912, 0, 0, 0)
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light_energy = 1.45936
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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shadow_enabled = true
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[node name="Moon" type="DirectionalLight3D" parent="Sun"]
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transform = Transform3D(1, 0, 0, 0, -1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0, 0)
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light_color = Color(0.5874, 0.804263, 0.89, 1)
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shadow_enabled = true
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