moved break function and gun feel tweaks

This commit is contained in:
Derek
2024-07-17 08:27:13 -05:00
parent f3b9787a5e
commit 7ca4bc7750
4 changed files with 14 additions and 8 deletions

View File

@@ -394,8 +394,9 @@ _data = {
[node name="mac10" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_nb4p5")]
script = ExtResource("2_6i1l4")
gun_name = "Mac 10"
recoil_amount = 0.4
max_ammo = 30
bullet_drop = 0.05
bullet_drop = 0.1
random_spread_amt = 0.3
fire_pitch_scale_amt = 0.1
flare_light = NodePath("mac10/SpotLight3D")