added speed and jump modifiers based on weapon weight

This commit is contained in:
derek
2025-06-17 09:22:08 -05:00
parent 07ea71a3ed
commit 7c76c791f2
12 changed files with 26 additions and 7 deletions

View File

@@ -16,6 +16,7 @@ reload_type = 0
bullet = ExtResource("1_y4ehq")
fire_mode = 0
fov_zoom_amt = 0.98
player_speed_modifier = 0.95
crosshair_radius = 50
ads = false
recoil_amount = Vector3(0.05, 0.05, 0.05)

View File

@@ -12,6 +12,7 @@ weapon_type = 1
reload_type = 0
fire_mode = 1
fov_zoom_amt = 0.98
player_speed_modifier = 0.95
crosshair_radius = 100
ads = false
recoil_amount = Vector3(0, 0.05, 0.05)

View File

@@ -16,6 +16,7 @@ reload_type = 0
bullet = ExtResource("1_oqs71")
fire_mode = 2
fov_zoom_amt = 0.98
player_speed_modifier = 0.95
crosshair_radius = 25
ads = false
recoil_amount = Vector3(0.015, 0.05, 0.05)

View File

@@ -15,6 +15,7 @@ reload_type = 1
bullet = ExtResource("1_gphlx")
fire_mode = 1
fov_zoom_amt = 0.85
player_speed_modifier = 0.95
crosshair_radius = 25
ads = false
recoil_amount = Vector3(0.2, 0.05, 0.05)