pickups distributed through level manager. need to fix drop amount

This commit is contained in:
derek
2024-08-05 16:50:09 -05:00
parent 3335ad0804
commit 7c5e850077
27 changed files with 151 additions and 146 deletions

View File

@@ -10,6 +10,7 @@ var changed_size
# Called when the node enters the scene tree for the first time.
func _ready():
add_to_group("spawned")
viewportWidth = get_viewport().size.x
viewportHeight = get_viewport().size.y
start_size = Vector2(size.x, size.y)