pickups distributed through level manager. need to fix drop amount

This commit is contained in:
derek
2024-08-05 16:50:09 -05:00
parent 3335ad0804
commit 7c5e850077
27 changed files with 151 additions and 146 deletions

View File

@@ -57,7 +57,7 @@ script = ExtResource("1_1udac")
collision_shape = NodePath("CollisionShape3D2")
despawning = true
despawn_time_s = 20
pickupType = "stamina"
pickupType = 1
[node name="Area3D" type="Area3D" parent="."]