pickups distributed through level manager. need to fix drop amount
This commit is contained in:
@@ -57,7 +57,7 @@ script = ExtResource("1_1udac")
|
||||
collision_shape = NodePath("CollisionShape3D2")
|
||||
despawning = true
|
||||
despawn_time_s = 20
|
||||
pickupType = "stamina"
|
||||
pickupType = 1
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="."]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user