pickups distributed through level manager. need to fix drop amount
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@@ -226,7 +226,6 @@ collision_layer = 4
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collision_mask = 6
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script = ExtResource("1_mytm1")
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gun_resource = ExtResource("2_5t04l")
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pickupType = "weapon"
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collision_shape = NodePath("CollisionShape3D2")
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[node name="rocketlauncher1" type="MeshInstance3D" parent="."]
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