pickups distributed through level manager. need to fix drop amount
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@@ -337,7 +337,7 @@ _data = {
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"run": SubResource("Animation_rf35q")
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}
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[node name="rat" type="CharacterBody3D" groups=["breakable", "npc", "rat"]]
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[node name="rat" type="CharacterBody3D" groups=["breakable", "npc", "rat", "spawned"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.117073, 0)
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collision_layer = 2
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collision_mask = 7
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