pickups distributed through level manager. need to fix drop amount
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@@ -217,7 +217,6 @@ collision_layer = 4
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collision_mask = 6
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script = ExtResource("1_46utd")
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gun_resource = ExtResource("2_kkmr5")
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pickupType = "weapon"
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collision_shape = NodePath("CollisionShape3D")
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[node name="mac10" type="MeshInstance3D" parent="."]
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