pickups distributed through level manager. need to fix drop amount

This commit is contained in:
derek
2024-08-05 16:50:09 -05:00
parent 3335ad0804
commit 7c5e850077
27 changed files with 151 additions and 146 deletions

View File

@@ -217,7 +217,6 @@ collision_layer = 4
collision_mask = 6
script = ExtResource("1_46utd")
gun_resource = ExtResource("2_kkmr5")
pickupType = "weapon"
collision_shape = NodePath("CollisionShape3D")
[node name="mac10" type="MeshInstance3D" parent="."]