pickups distributed through level manager. need to fix drop amount
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@@ -13,7 +13,7 @@ alpha_antialiasing_mode = 0
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blend_mode = 3
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albedo_texture = ExtResource("1_a6hxe")
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[node name="BulletHole" type="Node3D"]
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[node name="BulletHole" type="Node3D" groups=["spawned"]]
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script = ExtResource("1_r63bq")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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