started work on moving collision layers and added jump and land sounds

This commit is contained in:
derek
2024-09-25 16:16:20 -05:00
parent 8c2cd81b5c
commit 7c45e53502
20 changed files with 415 additions and 368 deletions

View File

@@ -731,6 +731,7 @@ _surfaces = [{
size = Vector3(0.816284, 0.725159, 0.75531)
[node name="spider" type="CharacterBody3D" groups=["enemy"]]
collision_layer = 8
script = ExtResource("1_7e7fe")
bullet = ExtResource("2_aew5r")
casing = ExtResource("3_e5ft5")
@@ -873,8 +874,8 @@ mesh = SubResource("ArrayMesh_d210d")
[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
collision_layer = 15
collision_mask = 15
collision_layer = 8
collision_mask = 13
script = ExtResource("7_8vkma")
[node name="TargetShape" type="CollisionShape3D" parent="body/Area3D" groups=["enemy"]]