started work on moving collision layers and added jump and land sounds
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@@ -731,6 +731,7 @@ _surfaces = [{
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size = Vector3(0.816284, 0.725159, 0.75531)
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[node name="spider" type="CharacterBody3D" groups=["enemy"]]
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collision_layer = 8
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script = ExtResource("1_7e7fe")
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bullet = ExtResource("2_aew5r")
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casing = ExtResource("3_e5ft5")
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@@ -873,8 +874,8 @@ mesh = SubResource("ArrayMesh_d210d")
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[node name="Area3D" type="Area3D" parent="body" groups=["enemy_target"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.03709, 0)
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collision_layer = 15
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collision_mask = 15
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collision_layer = 8
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collision_mask = 13
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script = ExtResource("7_8vkma")
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[node name="TargetShape" type="CollisionShape3D" parent="body/Area3D" groups=["enemy"]]
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