started work on moving collision layers and added jump and land sounds
This commit is contained in:
@@ -25,8 +25,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.356676)
|
||||
target_position = Vector3(0, 0, -1)
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="."]
|
||||
collision_layer = 7
|
||||
collision_mask = 7
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0113525, -0.302734)
|
||||
|
||||
Reference in New Issue
Block a user