started work on moving collision layers and added jump and land sounds

This commit is contained in:
derek
2024-09-25 16:16:20 -05:00
parent 8c2cd81b5c
commit 7c45e53502
20 changed files with 415 additions and 368 deletions

View File

@@ -96,8 +96,8 @@ height = 0.712
[node name="money1" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["magnet", "pickup", "scene_rigidbody"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0355983, 4.76837e-07, -0.0110531)
collision_layer = 4
collision_mask = 6
collision_layer = 16
collision_mask = 17
script = ExtResource("2_itgxg")
collision_shape = NodePath("CollisionShape3D")
despawning = true