started work on moving collision layers and added jump and land sounds

This commit is contained in:
derek
2024-09-25 16:16:20 -05:00
parent 8c2cd81b5c
commit 7c45e53502
20 changed files with 415 additions and 368 deletions

View File

@@ -26,6 +26,8 @@ surface_material_override/0 = SubResource("StandardMaterial3D_ur8dk")
shape = SubResource("ConcavePolygonShape3D_g882c")
[node name="Area3D" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)