more work on restaurant... i know i got distracted from the initial reason for the branch lol
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@@ -764,6 +764,7 @@ audio_reload = NodePath("Audio/Reload")
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transform = Transform3D(0.00547455, 0.00277349, -0.299937, -0.0256886, 0.298889, 0.00229493, 0.298848, 0.0256413, 0.00569177, -0.0109618, 0.0121364, 9.31208e-05)
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cast_shadow = 0
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lod_bias = 10.0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_pcg38")
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skeleton = NodePath("")
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@@ -786,6 +787,7 @@ transform = Transform3D(2.1023, 0, 2.72848e-12, 0, 2.10229, 0, -5.45697e-12, 0,
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[node name="chargerpull" type="MeshInstance3D" parent="mac10"]
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cast_shadow = 0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_4g0pt")
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skeleton = NodePath("")
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@@ -794,18 +796,21 @@ transform = Transform3D(0.71471, 9.09495e-13, -6.77626e-20, 0, -1.9745e-08, -0.4
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visible = false
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transparency = 1.0
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cast_shadow = 0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_a8d80")
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skeleton = NodePath("")
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[node name="Sphere" type="MeshInstance3D" parent="mac10/flare"]
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transform = Transform3D(1.13687e-13, -1.50194, -6.77626e-21, 0.603442, -9.09495e-13, -3.45657e-19, 1.77601e-15, 0, 0.603442, 0, 0, 0)
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cast_shadow = 0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_2s7rn")
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skeleton = NodePath("")
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[node name="mag" type="MeshInstance3D" parent="mac10"]
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transform = Transform3D(1, 0, 1.36424e-12, 0, 1, 0, -1.36424e-12, 0, 1, 0.183094, -0.254586, -0.000640768)
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cast_shadow = 0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_abaqr")
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skeleton = NodePath("")
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@@ -823,6 +828,7 @@ target_position = Vector3(1, 0, 0)
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[node name="Trigger" type="MeshInstance3D" parent="mac10"]
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transform = Transform3D(0.978226, 0.207541, 0, -0.207541, 0.978226, 0, 0, 0, 1, -0.13807, -0.230628, 0.00528617)
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cast_shadow = 0
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gi_mode = 2
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mesh = SubResource("ArrayMesh_c7rny")
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skeleton = NodePath("")
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