fixed focus distance
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@@ -19,7 +19,7 @@ fov = 13.6855
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target_position = Vector3(0, 0, -1)
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[node name="Timer" type="Timer" parent="."]
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wait_time = 0.5
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wait_time = 0.4
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one_shot = true
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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@@ -29,10 +29,10 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var focus_dist = abs(camera.global_position - target.global_position)
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camera.attributes.dof_blur_far_distance = focus_dist.z + 3
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camera.attributes.dof_blur_near_distance = focus_dist.z - 1
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var focus_dist = camera.global_position.distance_to(target.global_position)
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print("focus dist " + str(focus_dist))
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camera.attributes.dof_blur_far_distance = focus_dist + 2
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camera.attributes.dof_blur_near_distance = focus_dist - 2
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# Move towards and look at target
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if target != null and respawn == false:
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