added functionality for various game modes
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@@ -1,10 +1,10 @@
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extends Label3D
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@onready var vendingmachine = $".."
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@onready var vending_machine: StaticBody3D = $".."
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# Called when the node enters the scene tree for the first time.
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func _ready():
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text = "$" + str(vendingmachine.item_price)
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text = "$" + str(vending_machine.item_price)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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