added functionality for various game modes

This commit is contained in:
Derek
2025-02-21 23:19:25 -06:00
parent 9cb57824b1
commit 777063ddeb
19 changed files with 809 additions and 183 deletions

View File

@@ -1,10 +1,10 @@
extends Label3D
@onready var vendingmachine = $".."
@onready var vending_machine: StaticBody3D = $".."
# Called when the node enters the scene tree for the first time.
func _ready():
text = "$" + str(vendingmachine.item_price)
text = "$" + str(vending_machine.item_price)
# Called every frame. 'delta' is the elapsed time since the previous frame.