tweaks to ai, pickup drops, and added scene image capturerer
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@@ -99,7 +99,7 @@ func _ready():
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target.body_part_hit.connect(take_damage)
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func _process(delta):
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line_of_sight.global_position = global_position
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line_of_sight.global_position = global_position + Vector3(0,1.5,0)
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move_and_slide()
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look_at_player()
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