tweaks to ai, pickup drops, and added scene image capturerer

This commit is contained in:
derek
2025-05-06 17:00:05 -05:00
parent 617c78d2e7
commit 739af6feeb
13 changed files with 136 additions and 24 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 744 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dbu18xnrcfqjx"
path="res://.godot/imported/On All Sides.png-dd711c7b17487d592c48fe209f4a78c3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Textures/SceneThumbnails/On All Sides.png"
dest_files=["res://.godot/imported/On All Sides.png-dd711c7b17487d592c48fe209f4a78c3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1