minor tweaks to player collision and interact raycast
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@@ -13,6 +13,7 @@ albedo_color = Color(0.983324, 0, 0.213816, 1)
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data = PackedVector3Array(-0.5, 0.05, 0.5, 0.5, 0.05, 0.5, -0.5, -0.05, 0.5, 0.5, 0.05, 0.5, 0.5, -0.05, 0.5, -0.5, -0.05, 0.5, 0.5, 0.05, -0.5, -0.5, 0.05, -0.5, 0.5, -0.05, -0.5, -0.5, 0.05, -0.5, -0.5, -0.05, -0.5, 0.5, -0.05, -0.5, 0.5, 0.05, 0.5, 0.5, 0.05, -0.5, 0.5, -0.05, 0.5, 0.5, 0.05, -0.5, 0.5, -0.05, -0.5, 0.5, -0.05, 0.5, -0.5, 0.05, -0.5, -0.5, 0.05, 0.5, -0.5, -0.05, -0.5, -0.5, 0.05, 0.5, -0.5, -0.05, 0.5, -0.5, -0.05, -0.5, 0.5, 0.05, 0.5, -0.5, 0.05, 0.5, 0.5, 0.05, -0.5, -0.5, 0.05, 0.5, -0.5, 0.05, -0.5, 0.5, 0.05, -0.5, -0.5, -0.05, 0.5, 0.5, -0.05, 0.5, -0.5, -0.05, -0.5, 0.5, -0.05, 0.5, 0.5, -0.05, -0.5, -0.5, -0.05, -0.5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_t3rus"]
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size = Vector3(1, 0.25, 1)
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[node name="JumpPlatform" type="StaticBody3D"]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.09984, 0)
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@@ -30,7 +31,7 @@ collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.147461, 0)
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shape = SubResource("BoxShape3D_t3rus")
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[node name="JumpSound" type="AudioStreamPlayer3D" parent="."]
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